About
Lily Labs AB is an independent software studio. We build our own products across three tracks and run R&D sprints for partners who have a problem nobody has solved yet.
Three tracks, one habit.
3D-print software
Generators, slicer automation and print-farm tooling that turn a printer into a product line.
See projects →Web games & play
Physics toys, browser games and interactive pieces that load in a second and need no install.
See projects →Everyday inventions
Small, private, well-made tools for the problems people quietly put up with every day.
See projects →The habit: notice a frustration, turn it into an odd question, build a spike in days, then either throw it away or give it real engineering. The tracks feed each other. The geometry kernel behind Bracelet Studio powers our charm work, our physics toys teach us interaction design, and our everyday tools keep us honest about privacy.
What we believe
01
Small problems are big markets
Everyone has a few small frustrations they've stopped noticing. Fix one well and you've helped millions of people a little, which adds up to a lot.
02
Ship the geometry, not the guess
When software makes physical things, being precise is a form of respect. We test in millimetres and we say plainly what we haven't tested yet.
03
Play is a feature
A tool that feels like a toy gets used. We put game-feel (springs, sounds, satisfying clicks) into serious software on purpose.
04
Private by default
If it can run on your device, it should. Baby monitors without clouds and legal AI without uploads are not compromises. They're the point.
05
Honest labels
Sketch, spike, prototype, MVP, live. We say which one a project is. A lab that calls everything a product isn't a lab.
06
Docs are part of the product
Every project ships with a plan, a runbook and the reasons behind it, so the next person (or the next session) can pick it up.